#include "Square.h"
#include "ResouceManager.h"
SquareObject::SquareObject(QVector2D position,double animationTimeOffset,
	int score,bool isLiving,QVector2D moveDir):
Shapes(  position,animationTimeOffset,score,isLiving, moveDir)
{
}
SquareObject::~SquareObject()
{

}